PvP Arena — ranked duels
The PvP Arena is live. Challenge other players, climb the ranked ladder, and prove your build against the whole server.
Small studio. Big adventures.
We build multiplayer games you can play right in your browser.
Browser-based, multiplayer, free to play.
A browser-based multiplayer RPG. Fight, craft, and conquer — together. No download, no install.
Play Now →Survive an endless horde on a single road. Your weapon fires itself — you pick where to stand and which boons to stack. Three heroes, five realms, and a dragon every tenth wave.
Play Now →Set sail on an open ocean. Build your crew, claim treasure, and rule the seas.
Follow Development →⚔️ Featured — Now Live
A browser-based multiplayer RPG. Log in with Discord, Google, or email — no download, no install, start playing in under a minute.
From our Discord community.
"Been playing for 3 months and still finding new stuff. The guild system is surprisingly deep — my whole server basically runs it like a real faction."
"This is the only idle game I've actually stuck with. No download, works in any tab, and there's always something happening when I check in."
"My whole friend group plays this during downtime. The world boss events are the highlight — proper coordination, everyone has a role."
Where we're taking the games next.
Party-only dungeons for 3–5 players — shared loot and boss mechanics that take real coordination.
Personal homes with customisable storage, furniture, and passive stat bonuses.
Core cannon mechanics and physics — getting the feel of sea battles right first.
A shared persistent world where crews sail, raid, and trade in real time.
Claim island territory, recruit a crew, and build your pirate empire together.
No download, no install — the same accessible formula as Project DRPG.
Get updates, report bugs, suggest features, and play with other people — all in one Discord server.
What we've been shipping.
The PvP Arena is live. Challenge other players, climb the ranked ladder, and prove your build against the whole server.
A full player-to-player market: list your gear and materials, browse by category, and buy straight from other players.
Hundreds of milestones to chase, each paying out diamonds and cosmetic rewards for dedicated players.
Server-wide boss encounters now spawn daily. Players rally to deal damage and top contributors earn diamond rewards.
Guilds now have shared storage and a leaderboard tracking each member's lifetime gold donated to the guild bank.
Started prototyping the next game: an open-ocean multiplayer adventure with ship combat and crew mechanics.
Added Lucky's Den for daily gold gambling with configurable bets, and a refining system to convert raw materials into refined goods.
I'm Charles — a solo developer and the whole team behind Chill Studios. I build browser-based multiplayer games that work out of the box: no client, no install, just share a link and play together.
The goal is simple: good games, free to play, and easy to jump into with friends.
Questions, feedback, or just want to chat?